The concept was designed on my creative mind with a little hint of Stitch from "Lilo and Stitch." I created a figure much similar to this in the past, but decided with the final product for this project, I would simplify the design so I could work in a realistic time frame. Although we did not have to apply joints and bones to the figure, I did play around a little bit with rigging, but I digress.
The overall product was created with a mixture of traditional sketching, vector art, colored simply in photoshop for an idea and created in Maya. There are a lot of differences between the art and the final concept, but for the sake of getting the project completed in six weeks I had to come to terms with some of the things I wanted to do, but simply could not at the time. The final render can be viewed below
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